Edit the source code — rooms, rules, constraints. Hit Compile. The engine generates plans, schedules, sections, and pro forma as build artifacts. Compile errors = code violations. Warnings = inefficiencies. Change the source, recompile — every output regenerates. Select a scenario to see how real-world failures cascade.
source.bldgmodified
// program
units112
floors5
gross_sf96400
// unit_mix
studio_pct0.25
one_br_pct0.50
two_br_pct0.20
three_br_pct0.05
// rulepack
parking_ratio1.25
max_far3.20
height_limit65′
min_parking
→
COMPILE
→
Plan
Schedule
Section
Pro Forma
Press COMPILE to generate artifacts →
Compile logidle
// awaiting compile...
Errors
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Warnings
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Artifacts
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Compile time
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Author source, compile artifacts, iterate. The architect's creative energy moves upstream — from sheet production to program design. Compile the formalizable 70%, free the architect for the unformalizable 30%.